FC Playbook

FC 26 Controls Cheat Sheet

Nearly every pass and shot in FC 26 is one base button plus a modifier, and the same modifier does much the same thing to all four of them. Read a row to learn one modifier across every action, or a column to drill one button from its plainest form to its hardest - 37 variants in all. An empty cell is an answer too: the game has no such variant.

+
together
then
one after another
or
either works
hold
keep it held
tap
a quick press
×2
press twice
release
let go
flick
flick the stick
stick direction
rotate the stick

Updated

With the ball

Four base buttons, and the modifiers that change what they produce.

ModifierPress APassPress XLob / CrossPress YThroughPress BShoot
BaseThe button on its own.Ground Pass / HeaderPress ALob Pass / Cross / HeaderPress XThrough PassPress YShoot / Volley / HeaderPress B
Flippedpress twiceSwaps the trajectory: what stays down goes up, what flies comes down.Lofted Ground PassPress A + press AGround CrossPress X + press XLofted Through PassPress Y + press YLow Driven ShotPress B + press B (after power up)
SharperPress RBFaster and more accurate, and on the shot a curl instead.Driven Ground PassPress RB + press APrecision Lob PassPress RB + press XPrecision PassPress RB + press YFinesse ShotPress RB + press B
Sharper + flippedPress RBpress twiceThe sharper version, kept low.No variantNo variantNo variantLow Driven Finesse ShotPress RB + press B + press B (after power up)
HigherPress LBLifts the ball over a defender, and on the pass sends the passer on a run.Pass and GoPress LB + press AHigh LobPress LB + press XLobbed Through PassPress LB + press YChip ShotPress LB + press B
DrivenPress LB + press RBMaximum pace and power.No variantDriven Lob Pass / Driven CrossPress LB + press RB + press XDriven Through PassPress LB + press RB + press YPower ShotPress LB + press RB + press B
Driven + flippedPress LB + press RBpress twiceAll the pace, held down.No variantDriven Ground CrossPress LB + press RB + press X + press XNo variantLow Driven Power ShotPress LB + press RB + press B + press B (after power up)
FlairPress LTStruck with the outside of the foot, so the ball swerves.Flair Pass / SwervePress LT + press AFlair Lob / CrossPress LT + press XFlair Through / SwervePress LT + press YFlair Shot / Outside the FootPress LT + press B
Flair + sharperPress LT + press RBSwerve aimed where the stick points.No variantNo variantPrecision Swerve Ground PassPress LT + press RB + press YNo variant
FakedPress A + move LSafter the base buttonStarts the action, then cancels out of it.No variantFake PassPress X, then press A + move LSNo variantFake ShotPress B, then press A + move LS

Scroll the table sideways for the other columns.

Without the ball

The same sharper modifier, on the other side of the ball.

ModifierPress AContainPress XSlidePress YKeeperPress BTackle
BaseThe button on its own.ContainTechnical and Legacy DefendingHold ASliding TacklePress XRush Goalkeeper OutHold YTackle / Push or PullPush or pull when chasingPress B
HarderPress RBA more committed challenge, and a better chance of a card.Professional FoulPress RB + press AHard Slide TacklePress RB + press XNo variantHard TacklePress RB + press B
Twicepress twiceSends the keeper to the middle of his goal instead.No variantNo variantGoalkeeper Rush to CenterPress Y + press YNo variant

Scroll the table sideways for the other columns.

Where the pattern breaks

  • Pass and Go is the odd one out of the Higher row: on the pass column the modifier sends the passer on a run instead of lifting the ball.
  • A ground pass is already low, so it has no Driven cell. The Sharper modifier alone is its driven version.
  • Finesse Shot bends the ball rather than speeding it up, so Sharper means curl on the shoot column and pace on the other three.
  • The flipped shots only come out once the power bar has filled, which is the note on their second press.
  • Contain is the Technical and Legacy Defending button. On Advanced Defending the same press is a Physical Tackle.

Every FC 26 input, section by section